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VETASOFT

Work period

16 June 2014 - 30 September 2014

Engine

Unity

Soft

3DS max

This video presents homemade rigs that I crafted during my internship at Vetasoft studio for an unannounced project.

 

Missions

- 3D modeling

- Rigging, skinning and animation

- Exporting animations for Unity, and ensuring their proper integration

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