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VETASOFT
Work period
16 June 2014 - 30 September 2014
Engine
Unity
Soft
3DS max
This video presents homemade rigs that I crafted during my internship at Vetasoft studio for an unannounced project.
Missions
- 3D modeling
- Rigging, skinning and animation
- Exporting animations for Unity, and ensuring their proper integration

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