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WARPATH

Work period

October 2014 - June 2015

Engine

Unity

Soft

3DS max, Topogun, Marmoset

Warpath is a Supinfogame final year student project . It's a real time strategy game in which two players compete to destroy the opponent's totem. The particularity of the project is that the battles take place in a dynamic environment.

 

Missions

- Characters low poly modeling, adapted for animation process

- Rigging and skinning of most units

- Environmental and Gameplay FX

- Shaders research to create the cloud environment

THE TEAM

TOM GUIRAUD

Project manager & Programmer

MARINE MAUDUIT

Lead Artist & Character designer

GWENAELLE WOZNIAK

Lead Game Designer

FLORENT MARTINAIS

Game designer & Level Designer

 

LUCIE ROY

Environment Designer & Environment Artist

NIZAR AZAIEZ

Programmer & Game designer

 

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